Xenex: Conscientious Culling
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Devlog
- July 21, 2024 by Aura#Game Dev, #Unreal Engine 5, #Xenex, #Unreal EngineHi again! It's me Ashlyn again! Last time I posted I talked about Meta Sounds, but today I am doing something different. I am talking about the story that I as the narrative designer have had to put t... Continue reading
- July 09, 2024 by flatheadgames#Xenex, #Game Dev, #Animation, #Models, #Progress UpdateDev Log Post: Enhancing the Assets of Xenex Hello future employees! Another week, another update on the progress of expanding the company of Xenex. The beta has come and gone, now is the time for us t... Continue reading
- June 22, 2024 by jsnoddy#Unreal Engine, #Unreal Engine 5, #Data ManagementSince Unreal Engine 4, the Blueprint visual scripting system has made programming games in Unreal vastly more accessible, however, it is not without limitations. But how far CAN you go with Blueprints... Continue reading
- June 10, 2024 by flatheadgames#Dev Log, #Environment Art, #Modeling, #Level DesignD ev Blog Post: Expanding the World of Xenex While making the environment models for Xenex, we had the explicit goal of crafting environments that are both simplistic and evocative, drawing strong ref... Continue reading